Design – Professional Software Development

http://mixmastamyk.bitbucket.org/pro_soft_dev/sdlc_3_des.html

“Software design is an exercise in the management of complexity”

“Something simple that’s been “shipped” and gathering feedback, often beats what hasn’t—an idea known by the phrase and post “Worse is Better”, by Richard Gabriel .”

“Focus is about saying no. And the result of that focus is going to be some really great products, where the total is much greater than the sum of the parts.” — Steve Jobs 

“Because successful programming depends on minimizing complexity, a skilled programmer will build in as much flexibility as needed to meet the software’s requirements but will not add flexibility—and related complexity—beyond what’s required.” — Steve McConnell, Code Complete, Ch. 10

“in larger projects there will often be functionality incorporated which will never be used (to little or no benefit), and as such serves only to create costs in complexity and additional cognitive load”

“Always implement things when you actually need them, never when you just foresee that you need them.
Even if you’re totally, totally, totally sure that you’ll need a feature later on, don’t implement it now. Usually, it’ll turn out either: a) you don’t need it after all, or b) what you actually need is quite different from what you foresaw needing earlier.” — Cunningham & Cunningham (C2 wiki)

“Bad programmers worry about the code. Good programmers worry about data structures and their relationships.” — Linus Torvalds 

“[Design] Patterns, like all forms of complexity, should be avoided until they are absolutely necessary.” — Jeff Atwood, co-founder StackExchange

“Fewer moving parts is generally preferable…” — Twirrim on HN

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